/**
* Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
*
* You are hereby granted a non-exclusive, worldwide, royalty-free license to use,
* copy, modify, and distribute this software in source code or binary form for use
* in connection with the web services and APIs provided by Facebook.
*
* As with any software that integrates with the Facebook platform, your use of
* this software is subject to the Facebook Developer Principles and Policies
* [http://developers.facebook.com/policy/]. This copyright notice shall be
* included in all copies or substantial portions of the software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
* FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
* COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
* IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
import FBSDKCoreKit
import FBSDKGamingServicesKit
import Foundation
/// An internal class for fetching tournament objects.
@objcMembers
public final class FBSDKTournamentUpdater: NSObject {
public override init() {
super.init()
}
/**
Updates the given tournament with the given score
- Parameter tournamentID: The ID of the tournament you want to update
- Parameter score: The new score to update within the tournament
- Parameter completionHandler: The caller's completion handler to invoke once the graph request is complete. Completes with `true` if successful.
*/
public func update(
tournamentID: String,
score: Int,
completionHandler: @escaping (Bool, Error?) -> Void
) {
guard !tournamentID.isEmpty else {
return completionHandler(false, TournamentUpdaterError.invalidTournamentID)
}
TournamentUpdater()
.update(tournamentID: tournamentID, score: score) { result in
switch result {
case let .success(success):
completionHandler(success, nil)
case let .failure(error):
completionHandler(false, error)
}
}
}
/**
Updates the given tournament with the given score
- Parameter tournament: The tournament you want to update
- Parameter score: The new score to update within the tournament
- Parameter completionHandler: The caller's completion handler to invoke once the graph request is complete. Completes with `true` if successful.
*/
public func update(
tournament: FBSDKTournament,
score: Int,
completionHandler: @escaping (Bool, Error?) -> Void
) {
update(tournamentID: tournament.identifier, score: score, completionHandler: completionHandler)
}
}