using AffiseAttributionLib;
using System.Collections;
using System.Collections.Generic;
using TMPro;
using UnityEngine;
public class AffiseDebugger : MonoBehaviour
{
[SerializeField] private TextMeshProUGUI refText;
[SerializeField] private TextMeshProUGUI isInitText;
void Start()
{
StartCoroutine(WaitBeforShow());
isInitText.text = "IsInit: " + Affise.IsInit.ToString();
Debug.Log(isInitText.text);
}
IEnumerator WaitBeforShow()
{
yield return new WaitForSecondsRealtime(15f);
Affise.Android.GetReferrer(referrer => {
refText.text = "Referrer: " + referrer + "QQQZZZYYYAAA";
});
Debug.Log(refText.text);
}
}