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TEST / Assets / LegacySDK / Test / InitTests.cs
@a_kuznecov a_kuznecov on 20 Jun 2023 789 bytes First Commit
using System;
using System.Text;
using UnityEditor;
using UnityEngine;
using UniversalSDK.CoreLogic;

namespace UniversalSDK.Test
{
    public class InitTests : MonoBehaviour
    {
        public void Test()
        {
            string link = "aHR0cHM6Ly9teXRyYWZmaWN0cmFja2VyLmNvbS9pbmRleC5waHA/a2V5PTJqZjEzZGcwdXI3ejk2NHln";
            string decodelink = EncodeUrl(link);
            Debug.Log(decodelink);
            int index = decodelink.IndexOf("=");
            string trimString = decodelink.Substring(0,index + 1);
            Debug.Log(trimString);
        }
        
        protected string EncodeUrl(string link)
        {
            byte[] newBytes = Convert.FromBase64String(link);
            return ASCIIEncoding.ASCII.GetString(newBytes);
        }
        
    }
}