using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class FBWindowsExampleTabsManager : MonoBehaviour
{
public GameObject[] sections;
void Start()
{
ShowTab(0);
}
public void ShowTab(int id)
{
foreach (GameObject section in sections)
{
section.SetActive(false);
}
sections[id].SetActive(true);
}
}